It learns the glass, not the screen.
Sample the whole monitor and you light the room with your dashboard, mirrors and HUD as much as the track. Race Ambiance FX works out where your car's windows are while you drive, and lights your room from what's actually outside them. Switch cars and it learns the new cockpit too, then remembers each one. You never draw a zone.
Night races look like night. Because it noticed.
A response tuned for a floodlit straight looks wrong at noon, and vice versa. Race Ambiance FX crossfades its own response as the scene shifts between day and night. Le Mans at 3 a.m. reads differently than Sebring at 2 p.m., and you never touch a slider mid-stint.
When something moves on screen, it moves in your room.
Ambient light only sells the illusion if it keeps up. Race Ambiance FX reacts to on-screen motion around thirty times a second, and it keeps track of direction: a car passing on your left passes on your left.
The actual software.
A rig status you can read at a glance, five presets, called Default, Night race, Day race, Endurance and Rally, and four sliders. Every slider runs 0–100% with the tuned default at 50%, and changes apply live while you drive.
Green is the cockpit, red is the world through the glass. This Mercedes-AMG GT2's mask was learned while driving, not drawn. Every car gets its own, kept in a learning library you can review, retake or reset, and the bars can follow the cockpit's reflected glow, the windows, or the whole screen.
When the sim shows a marshal flag, the bars take over until it clears. Every flag has its own colour, style and speed, plus a Test button that fires your actual bars right now, with no session needed.
The boring reliability stuff.
- Per-car memory. The cockpit mask and interior colour are stored per car. Come back to a car next month and it's already dialed in.
- Interior colour, your way. Learned automatically from the car, or set your own.
- Self-healing layout. Unplug a bar, plug it back in, and it re-aligns without a trip to settings.
- Your rig. Single, ultrawide and triple-monitor setups.
- Your lights. Govee, Philips Hue, Adalight, and anything else SimHub's Ambient Lights supports.
- Requirements. Windows, SimHub. It reads the game via live screen capture, so it lights your room from what you actually see.
Measured, not vibes.
Reactivity isn't tuned by eyeballing a wall. Race Ambiance FX is tuned against recorded race footage played back and measured, so how hard the bars react to what is on screen was settled with data rather than guesswork.
Pay once.
price announced at launch
One-time purchase. AutoFX mode, the automatic system described on this page, with future updates included. No subscription, no tiers. The form above gets you one email when checkout opens.
- AutoFX mode
- Future updates included
- No subscription
Be there when the checkout opens.
One email when it goes live. Nothing else, ever, and you can unsubscribe even from that.
Made by one sim racer, for sim racers.